Two Firearm Bills the Government Should Consider Right Now

Nov 26, 2014

Gun bills are always big talk in Congress, and hardly ever are any actually signed into law. Congress focuses on the big, massive bills, while tending to ignore the smaller, more agreed-upon issues. While these issues may cause trouble among the anti-gun crowd, they can help ease tensions among the new Congress, and among firearm merchants.

First, they should consider “The Right-to-Carry Reciprocity Act of 2013”, which allows for states to recognize each other’s concealed carry permits. It does not create a federal license, which some have called for, but it does help the states correlate with each other. A federal license would only enrage those who believe that the government is already overstepping its boundaries in terms of what its citizens can and cannot do. This way, each state still has the freedom to grant or deny a permit, and concealed carry owners can carry their firearms into another state without fear.

The second thing they should consider is fixing the “Firearms Owners Protection Act of 1986”, or FOPA. FOPA has so many holes in it that it needs to be fixed in order to ease tensions and make the law clearer for the general public. The main problem with FOPA is that certain states (I’m talking about you, New York) have decided that their own laws trump federal law, and the federal government seems okay with it.

The gaps need to be filled in to either: 1) make it to where states can come up with their own firearm rules apart from the federal government, or 2) enforce the fact that the federal government trumps local and state governments.

This is big news, especially if you are an online firearms merchant. If these changes come, you can bet that your sales will climb. But, with climbing sales also come climbing rates of fraudulent activity. You need to make sure that you have an experienced online firearm merchant account processor. You need the services of We know that your business is precious, and we have many years in the industry protecting and promoting online firearm merchant accounts.

Let us help you get a high risk merchant account today!

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Having a merchant account allows an account holder to take advantage of merchant cash advances. When a merchant is approved for an advance, the business agrees to receive a lump sum of cash in exchange for an agreed-upon percentage of future credit card sales.

Pricing varies depending on the merchant’s industry, past credit card processing history, the type of business seeking the account, average ticket sales, and average transaction volumes.

Yes, EMB works with merchants who are building their credit, as well as those who have poor credit. EMB also approves merchants that have no credit card processing history and businesses that have lost their merchant accounts due to high chargebacks.

Several factors influence a merchant’s risk level. Though only one factor likely will not get a merchant classified as high risk, a combination of these may: business size, location, and industry, credit score, credit card processing history, a industry’s reputation for excessive chargebacks, a prior history of high chargeback ratios, and whether a merchant exclusively sells online.

Virtual terminals are stationed on a merchant’s website, making it easy for customers to make a payment or purchase online. Merchants or a payment processor can easily set up virtual terminals, so online businesses can accept credit and debit card and e-check transactions.

A merchant account is a business account with an acquiring bank. Without this business account, which actually works more like a line of credit, a merchant cannot accept and process credit and debit card transactions. Businesses need a merchant account to accept major credit cards via a static point-of-sale terminal, mobile card reader, or through a virtual payment gateway.

After filling out EMB’s simple online application and submitting any necessary, requested documents, many merchants get approved within 24 and 48 hours.

EMB specializes in working with high-risk merchants. EMB works with many merchants, including but not limited to businesses in these industries: gambling and gaming, adult entertainment, nutraceuticals, vaping and e-cigarettes, electronics, tech support, travel, high-end furniture, weight loss programs, calling cards, e-books and software, and telecommunications.

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