The growing popular appeal with Electronic Cigarettes

Jan 24, 2014
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Electronic Cigarette Companies are surging due to the recent popularity of electronic cigarettes. Many entrepreneurs are producing the e-juice which composes the e-cigarette. It is predicated that the industry is expected to gain popularity over the next 10 years. Christian Berkey who is part of the largest producer of e-liquid, states that he is happy to see the emergence of the e-cigarette industry. Unfortunately, the industry may experience a drastic change due to regulations that are imposed by the FDA. The rules will ultimately effect the production of tobacco derived products. Another possible factor that can occur is that e-cigarettes have the possibility of being banned permanently. The regulations can also positively affect e-cigarette Companies that have begun to produce the product. Many large producers are looking forward towards the regulations because many smaller Companies will be driven out.

The process of “vaping” is much preferred when compared to puffing actual nicotine. The process of “vaping” utilizes a heating coal which creates the liquid. Many critics of electronic cigarettes pinpoint the negative effects as they elaborate on the dangerous chemicals that are inside. The Center of Disease Control also states that e-cigarettes have to be examined further as long term health is ultimately negatively affected. E-cigarettes also efficiently cut back on costs. Instead of paying 10 dollars a day on cigarettes, coils and juice can be purchased for just $50 dollars every month. An electronic cigarette merchant account is also expected to benefit from the recent regulations by the FDA. A past smoker of 35 years pinpoints that his blood pressure and congestion has improved due to the recent switch to e-cigarettes. He states that his senses improved such as tasting and smelling. The e-cigarette industry is not only expected to grow but will also save many lives with the transition.

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Having a merchant account allows an account holder to take advantage of merchant cash advances. When a merchant is approved for an advance, the business agrees to receive a lump sum of cash in exchange for an agreed-upon percentage of future credit card sales.

Pricing varies depending on the merchant’s industry, past credit card processing history, the type of business seeking the account, average ticket sales, and average transaction volumes.

Yes, EMB works with merchants who are building their credit, as well as those who have poor credit. EMB also approves merchants that have no credit card processing history and businesses that have lost their merchant accounts due to high chargebacks.

Several factors influence a merchant’s risk level. Though only one factor likely will not get a merchant classified as high risk, a combination of these may: business size, location, and industry, credit score, credit card processing history, a industry’s reputation for excessive chargebacks, a prior history of high chargeback ratios, and whether a merchant exclusively sells online.

Virtual terminals are stationed on a merchant’s website, making it easy for customers to make a payment or purchase online. Merchants or a payment processor can easily set up virtual terminals, so online businesses can accept credit and debit card and e-check transactions.

A merchant account is a business account with an acquiring bank. Without this business account, which actually works more like a line of credit, a merchant cannot accept and process credit and debit card transactions. Businesses need a merchant account to accept major credit cards via a static point-of-sale terminal, mobile card reader, or through a virtual payment gateway.

After filling out EMB’s simple online application and submitting any necessary, requested documents, many merchants get approved within 24 and 48 hours.

EMB specializes in working with high-risk merchants. EMB works with many merchants, including but not limited to businesses in these industries: gambling and gaming, adult entertainment, nutraceuticals, vaping and e-cigarettes, electronics, tech support, travel, high-end furniture, weight loss programs, calling cards, e-books and software, and telecommunications.

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