Steps for Opening a Vitamin Supplement Company

Jul 29, 2014

Starting a supplement company could provide a great opportunity. Using a business as a vendor’s license anyone can operate out of their home selling supplements.

After deciding to start a supplement business it is important to identify which items will be sold through your company. Herbs, vitamins, protein, sports products, and diet aids are all possibilities.

Next, as with any business, you must research your competition. Looking at what items they sell, pricing and other information will help you have a clearer idea of how your business should operate.

Once you have an idea of what type of items you want to sell you need to find a supply source. Find a manufacturer or wholesale supplier to get the product that you need. Obviously, the cost is a major factor, shop around to find the best deal and be sure to investigate the company.

Along the way, you’ll need to set up a website. This will enable you to have a visual representation of your products. It should be simple and effectively showcase what products you have to offer.

In order to process payments, you’ll need to set up a vitamin supply merchant account. A vitamin supply merchant account will enable you to process credit and debit card payments for your business. This will be important to have so that the consumers can have a smooth transaction experience.

Once you can process payments, it’s important to spread the word. Market your business online in forums, on websites, and on social media. Find an expert to build and maintain your social media brand. Flyers, catalogs, and brochures are also useful means of marketing.

Lastly, be sure to keep your supplies stocked. Always keep track of what is going in and out so that you have a constantly updated database. Also, keep track of consumer information to send them marketing materials and keep future interest in your business.

Contact us to set up your Vitamin Supplement Merchant Account today!


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Having a merchant account allows an account holder to take advantage of merchant cash advances. When a merchant is approved for an advance, the business agrees to receive a lump sum of cash in exchange for an agreed-upon percentage of future credit card sales.

Pricing varies depending on the merchant’s industry, past credit card processing history, the type of business seeking the account, average ticket sales, and average transaction volumes.

Yes, EMB works with merchants who are building their credit, as well as those who have poor credit. EMB also approves merchants that have no credit card processing history and businesses that have lost their merchant accounts due to high chargebacks.

Several factors influence a merchant’s risk level. Though only one factor likely will not get a merchant classified as high risk, a combination of these may: business size, location, and industry, credit score, credit card processing history, a industry’s reputation for excessive chargebacks, a prior history of high chargeback ratios, and whether a merchant exclusively sells online.

Virtual terminals are stationed on a merchant’s website, making it easy for customers to make a payment or purchase online. Merchants or a payment processor can easily set up virtual terminals, so online businesses can accept credit and debit card and e-check transactions.

A merchant account is a business account with an acquiring bank. Without this business account, which actually works more like a line of credit, a merchant cannot accept and process credit and debit card transactions. Businesses need a merchant account to accept major credit cards via a static point-of-sale terminal, mobile card reader, or through a virtual payment gateway.

After filling out EMB’s simple online application and submitting any necessary, requested documents, many merchants get approved within 24 and 48 hours.

EMB specializes in working with high-risk merchants. EMB works with many merchants, including but not limited to businesses in these industries: gambling and gaming, adult entertainment, nutraceuticals, vaping and e-cigarettes, electronics, tech support, travel, high-end furniture, weight loss programs, calling cards, e-books and software, and telecommunications.

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